I came across a nasty little bug today:

(a) Create an osg::Geometry and assign a vertex array that is an osg::Vec4Array
(b) Try to pick with a LineSegmentIntersector
(c) CRASH

Digging a little bit, it looks like LineSegmentIntersector assumes
that vertex arrays are always of type osg::Vec3Array.  Are there any
plans to change this ?  It looks like a tedious, but not terribly
invasive change.

sean
_________________________________________________________
Sean Spicer
Executive Vice President & Chief Technology Officer
Aqumin (www.aqumin.com)
Office....+1.713.781.2121
Mobile...+1.713.447.2706
Fax.......+1.713.781.2123
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