Attach the cowNode under a transform node. eg, a PositionAttitudeTransform. Say PATnode.
Then, PATnode->setScale(osg::Vec3(x,y,z)) allows you to scale independently for each axis. -Mike On Mon, 2010-03-29 at 04:20 +0000, John Galt wrote: > Hi, > > I have loaded cow.osg into my scene graph as a Node. Say cowNode. > > I want to scale it up and down in 3D. How do I go about if I want to scale it > down by different ratios along different axis? > > Thank you! > > Cheers, > John > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=26238#26238 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

