I've just started looking for a new way to build terrain databases for
my employers.  The requirements are for very big databases (so they
must be pageable), and the ability to customize tiles by building
roads and trenches and any other feature imaginable.

In the past I did this with Creator Terrain Studio for building
Metaflight terrain databases, then I modified individual terrain tiles
using Creator, and I programmed a Metaflight paging tool for loading
tiles into my OSG-based simulator.  I haven't used this toolchain for
a couple years, and it fell out of favor when the last version of
Creator Terrain Studio was too buggy to be useful.  But we still use
the Metaflight pager for loading our databases.

Naturally, I started this new toolchain search looking at free
OSG-based tools.  It looks like VirtualPlanetBuilder has come a long
way since I last tried it.  My current barrier to using VPB is that it
appears to only build tiles that include PagedLOD nodes.  Since these
nodes are unique to OSG, I don't think there's any way to edit tiles
containing PagedLOD nodes in program like Creator.

So my question is:  is there a way to get any part of my desired
toolchain using OSG-based tools like VPB?  And am I unaware of any
current or soon-to-be-released features that might help, such as the
ability to build or page tiles that don't contain PagedLOD nodes?  I'm
amenable to programming pieces of this toolchain if necessary.
--
Terry Welsh  /  mogumbo 'at' gmail.com
www.reallyslick.com  /  www.mogumbo.com
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