I've just started looking for a new way to build terrain databases for my employers. The requirements are for very big databases (so they must be pageable), and the ability to customize tiles by building roads and trenches and any other feature imaginable.
In the past I did this with Creator Terrain Studio for building Metaflight terrain databases, then I modified individual terrain tiles using Creator, and I programmed a Metaflight paging tool for loading tiles into my OSG-based simulator. I haven't used this toolchain for a couple years, and it fell out of favor when the last version of Creator Terrain Studio was too buggy to be useful. But we still use the Metaflight pager for loading our databases. Naturally, I started this new toolchain search looking at free OSG-based tools. It looks like VirtualPlanetBuilder has come a long way since I last tried it. My current barrier to using VPB is that it appears to only build tiles that include PagedLOD nodes. Since these nodes are unique to OSG, I don't think there's any way to edit tiles containing PagedLOD nodes in program like Creator. So my question is: is there a way to get any part of my desired toolchain using OSG-based tools like VPB? And am I unaware of any current or soon-to-be-released features that might help, such as the ability to build or page tiles that don't contain PagedLOD nodes? I'm amenable to programming pieces of this toolchain if necessary. -- Terry Welsh / mogumbo 'at' gmail.com www.reallyslick.com / www.mogumbo.com _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

