Hi, Thanks for your reply, as you said I used this simple method that worked great.
However I did not know about the raySphereIntersect() method in OSG so I will update my code instead of reinventing the wheel... Cheers, Luc ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=26548#26548 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

