Hi Luc,
Just to clarify, the raySphereIntersect method I referred to is _not_ in
OSG, it is just our own implementation of:
http://en.wikipedia.org/wiki/Line%E2%80%93sphere_intersection
You'll find a number of implementation example when googling:)
Best regards,
John
Luc Claustres wrote:
Hi,
Thanks for your reply, as you said I used this simple method that worked great.
However I did not know about the raySphereIntersect() method in OSG so I will
update my code instead of reinventing the wheel...
Cheers,
Luc
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=26548#26548
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