Hi,

I am using the OSG v.2.8.2 in my ActiveX application.
I am getting non consistent OSG crashes in the scenario of the scene loading.
The same OSG or 3DS file could be successfully loaded several times and crashed 
during the following attempt.
I didn't manage to find any rules or dependencies in the crashes behavior.
One crash happens for about five-ten scene loadings.

The viewer thread model is set to SingleThreaded.
The crashes happen on two computers running Vista/Windows 7.

There are two kinds of crashes:
   1. System.AccessViolationException
   2. Debug Assertion Failed

Call stacks for both cases are attached.

Any ideas/advices are very welcome.

Thank you!
Oleg

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=26657#26657




Attachments: 
http://forum.openscenegraph.org//files/debug_assertion_failed_711.txt
http://forum.openscenegraph.org//files/accessviolationexception_126.txt


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