Hi, I am reading a image files from a directory using osgDB::ImagePager and place them in a stream. I have my own imagesequence class that extends osg::ImageSequence to display the images as animated textures. I have a display clock that updates the time for the simulation and the corresponding file is displayed. The files are read(PAGE_AND_DISCARD_IMAGES) in the order inwhich they are displayed using the simulation clock. I have a synchronization issue displaying the animated textures. The simulation clock gets updated but the texture updates after a certain lag in time and this lag increases as the simulation progresses. Any suggestions? Thanks in advance.
-- Regards, Prabhakar Vemavarapu
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

