Any good OpenGL book will tell you about Normals or tutorials such as
http://nehe.gamedev.net/

Also simple search of the examples files using something like 'normal'
or 'setNormalArray' will show you many examples of setting normals such
as in OpenSceneGraph\examples\osggeometry




Gordon Tomlinson
Product Manager 3d Technology & Project Wyvern
Overwatch(r)
An Operating Unit of Textron Systems
-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Suvajit
Sengupta
Sent: Tuesday, April 20, 2010 3:55 AM
To: [email protected]
Subject: Re: [osg-users] [3rdparty] 3DShapefile immune to
Lighting/Material

Hi Gordon,

Yes, now I am able to view the surfaces with shades after adding a
normal to the geometries. But it was it of trial and error to set up the
normal. 
I am still not clear theoretically what is a Normal and how a Normal
Array for a given geometry is defined. I am trying something to read
about it.
It will good to have some references/links about a normal. 

... 


Thank you!

Cheers,
Suvajit

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=26973#26973





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