Hi J.P. It seems to be located in Graphicswindow32.cpp, all other changes are too minor.
I'm absolutely unaware how the rendering backend from OSG to windows is implemented, so this will be my first dive in in that section.. well, let's see what I can found :)) Thank you! Cheers, Torben ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=27122#27122 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

