Hi,
I'm assuming that an earlier svn version (e.g. two days ago) actually
worked fine for you. If so, you should be able to find what broke...
jp
On 22/04/10 08:42, Torben Dannhauer wrote:
Hi J.P.
It seems to be located in Graphicswindow32.cpp, all other changes are too minor.
I'm absolutely unaware how the rendering backend from OSG to windows is
implemented, so this will be my first dive in in that section..
well, let's see what I can found :))
Thank you!
Cheers,
Torben
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=27122#27122
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
--
This message is subject to the CSIR's copyright terms and conditions, e-mail legal notice, and implemented Open Document Format (ODF) standard.
The full disclaimer details can be found at http://www.csir.co.za/disclaimer.html.
This message has been scanned for viruses and dangerous content by MailScanner,
and is believed to be clean. MailScanner thanks Transtec Computers for their support.
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org