Hi, excuse me if this question may be a bit trivial. Is there a way to make things render differently in the two rendering passes for stereo modes? I was thinking about providing two different textures for billboards (taken from slightly different angles) so these get a fake 3D appearance. Think stereoscopic impostors.
Can this be done easily with OpenSceneGraph? Christian _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org