Hi Mourad, Yes the email was typed while trying to exit the door.
Cheers for the fixes, I wish all patches in software could be so quick and easy as one email. Martin. From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Mourad Boufarguine Sent: 22 April 2010 22:37 To: OpenSceneGraph Users Subject: Re: [osg-users] build errors VS2010 osgdb Hi Martin, I think you meant to say osgAnimation serializer and not osgDB. Anyway, this is because std::*::size_type is generally different in 32bits and 64bits platforms. See this thread for more information about the issue : http://lists.openscenegraph.org/pipermail/osg-submissions-openscenegraph.org /2010-February/005729.html I'll submit a fix for the osgAnimation serializer to osg-submission. Mourad On Thu, Apr 22, 2010 at 8:43 PM, Martin Naylor <martin.nay...@dsl.pipex.com> wrote: Hi all, Just having some build errors from the I forget to mention yesterday trunk(64bit windows). 76>Animation.cpp(197): error C2593: 'operator <<' is ambiguous 76> D:\Coding\OSG\OpenSceneGraphx64\include\osgDB/OutputStream(97): could be 'osgDB::OutputStream &osgDB::OutputStream::operator <<(double)' 76> D:\Coding\OSG\OpenSceneGraphx64\include\osgDB/OutputStream(96): or 'osgDB::OutputStream &osgDB::OutputStream::operator <<(float)' 76> D:\Coding\OSG\OpenSceneGraphx64\include\osgDB/OutputStream(95): or 'osgDB::OutputStream &osgDB::OutputStream::operator <<(unsigned long)' 76> D:\Coding\OSG\OpenSceneGraphx64\include\osgDB/OutputStream(94): or 'osgDB::OutputStream &osgDB::OutputStream::operator <<(long)' 76> D:\Coding\OSG\OpenSceneGraphx64\include\osgDB/OutputStream(93): or 'osgDB::OutputStream &osgDB::OutputStream::operator <<(unsigned int)' 76> D:\Coding\OSG\OpenSceneGraphx64\include\osgDB/OutputStream(92): or 'osgDB::OutputStream &osgDB::OutputStream::operator <<(int)' 76> D:\Coding\OSG\OpenSceneGraphx64\include\osgDB/OutputStream(91): or 'osgDB::OutputStream &osgDB::OutputStream::operator <<(unsigned short)' 76> D:\Coding\OSG\OpenSceneGraphx64\include\osgDB/OutputStream(90): or 'osgDB::OutputStream &osgDB::OutputStream::operator <<(short)' 76> D:\Coding\OSG\OpenSceneGraphx64\include\osgDB/OutputStream(89): or 'osgDB::OutputStream &osgDB::OutputStream::operator <<(unsigned char)' 76> D:\Coding\OSG\OpenSceneGraphx64\include\osgDB/OutputStream(88): or 'osgDB::OutputStream &osgDB::OutputStream::operator <<(char)' 76> D:\Coding\OSG\OpenSceneGraphx64\include\osgDB/OutputStream(87): or 'osgDB::OutputStream &osgDB::OutputStream::operator <<(bool)' 76> while trying to match the argument list '(osgDB::OutputStream, unsigned __int64)' Does it need another outputstream defined ? or the compiler just fussy J? Martin. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
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