I have experimentally determined that a Simplifier with _smoothing set to false 
will not accomplish anything.  The number of verticies always stays the same:

  osgUtil::Simplifier simp;
  simp.setSmoothing(false);  // set true to actually do something.
  simp.setSampleRatio(0.5);
  root->accept(simp);

If smoothing is turned on, then decimation takes place.  Can anyone reproduce 
this?  I'm looking at the code but haven't determined what is generating the 
necessary side effect with smoothing turned on.  Perhaps the 
SmoothTriangleFunctor is helping?

Lee
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