I have experimentally determined that a Simplifier with _smoothing set to false will not accomplish anything. The number of verticies always stays the same:
osgUtil::Simplifier simp; simp.setSmoothing(false); // set true to actually do something. simp.setSampleRatio(0.5); root->accept(simp); If smoothing is turned on, then decimation takes place. Can anyone reproduce this? I'm looking at the code but haven't determined what is generating the necessary side effect with smoothing turned on. Perhaps the SmoothTriangleFunctor is helping? Lee _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

