Hi argosen I've gotten osgPPU 0.4 to work on windows like that. never had a prob w/ the CMakeLists.txt file, though.
I used CMake 2.6 for windows - with the GUI. I executed the CMake GUI, opened osgPPU_040 as my source directory, choose osgPPU_040/build as the build directory, cleared my cache - Under the File Menu I believe - and then clicked the configure button once. CMake ran and showed me a lot of things in red. I checked off the box for installing the data so that the data files would be installed, eventually. I then clicked configure again, the red went away and I clicked generate. After that, I executed MSVS 2005/v8; opened the sln file found within the build directory what was allocated during configure/generate stage. I then chose to build all from within the solutions manager. I, too, did not get cuda to build but everything else did. I then chose to build the "install" probject, which actually installs osgPPU in your OpenSceneGraph directory if that is the way you set it up during the configure stage. Hope this helps. Cheers, Allen ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=27482#27482 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

