Robert et al,

Does OSG have support for updating a sub-range in a VBO, as with
glBufferSubData? I see some hints of this in GLBufferObject:BufferEntry, but
not an obvious way to use it from the Geometry interface. My goal is to
update a subset of a large VBO without having to re-transmit the entire
array.


Glenn Waldron : Pelican Mapping
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to