Hi Michael, Thanks for the tip. I am completly replacing all of the selected areas in the texture, so I will disable clearing of the buffers all together. I haven't tested this properply in the actual app, but believe it will work.. I am rendering a screen aligned quad that will completely fill the view port.
Cheers, Martin ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=27600#27600 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

