Hi,

Thanks for the quick response guys. 

@Simon: Turns out that there was a bug in my OSG Window implementation. (As you 
said there is no x-platform method of ensuring a transparent window / view) 

@He: No I'm actually attempting to render my OSG scene atop a preexisting OS 
window. 

Now that my Window impl is fixed, my OSG scene BG color is completely 
transparent :)

Thank you!

Cheers,
Colin

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=27670#27670





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