Hi Dario,
If I know the geode name node to highlight, there is a simple method to achive that? Is there any example to see that I missed?
You can make a visitor to find the node you want by name (osgWorks has a canned visitor to do this, or you can write your own in about 10 lines of code). From there you have to decide what you want to do to "highlight" the node... You could apply a material with a yellow emissive color, or you could decorate it with an osgFX::Outline / osgFX::Scribe / osgFX::Cartoon node, or you could just set a uniform bool variable and then do something in the shader when rendering that object. It's up to you.
Hope this helps, J-S -- ______________________________________________________ Jean-Sebastien Guay [email protected] http://www.cm-labs.com/ http://whitestar02.webhop.org/ _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

