Hi

I was just working on these ideas, thanks for osgFX tips that I had completely 
forgotten. I see what comes out :D

Thanks again

best


Skylark wrote:
> Hi Dario,
> 
> 
> > If I know the geode name node to highlight, there is a simple method to 
> > achive that? Is there any example to see that I missed?
> > 
> 
> You can make a visitor to find the node you want by name (osgWorks has a 
> canned visitor to do this, or you can write your own in about 10 lines 
> of code). From there you have to decide what you want to do to 
> "highlight" the node... You could apply a material with a yellow 
> emissive color, or you could decorate it with an osgFX::Outline / 
> osgFX::Scribe / osgFX::Cartoon node, or you could just set a uniform 
> bool variable and then do something in the shader when rendering that 
> object. It's up to you.
> 
> Hope this helps,
> 
> J-S
> -- 
> ______________________________________________________
> Jean-Sebastien Guay    
> http://www.cm-labs.com/
> http://whitestar02.webhop.org/
> _______________________________________________
> osg-users mailing list
> 
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
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