Hi I was just working on these ideas, thanks for osgFX tips that I had completely forgotten. I see what comes out :D
Thanks again best Skylark wrote: > Hi Dario, > > > > If I know the geode name node to highlight, there is a simple method to > > achive that? Is there any example to see that I missed? > > > > You can make a visitor to find the node you want by name (osgWorks has a > canned visitor to do this, or you can write your own in about 10 lines > of code). From there you have to decide what you want to do to > "highlight" the node... You could apply a material with a yellow > emissive color, or you could decorate it with an osgFX::Outline / > osgFX::Scribe / osgFX::Cartoon node, or you could just set a uniform > bool variable and then do something in the shader when rendering that > object. It's up to you. > > Hope this helps, > > J-S > -- > ______________________________________________________ > Jean-Sebastien Guay > http://www.cm-labs.com/ > http://whitestar02.webhop.org/ > _______________________________________________ > osg-users mailing list > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > ------------------ > Post generated by Mail2Forum ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=27720#27720 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

