Cześć,
> Replace it with 720.f/568. I'm doing this on float but in other place. I set this to this code only for demonstration. I known what is being wrong. Angle at lookAt function must be in degrees and multiple by viewport matrix is also ok. And now evrething is ok. ... Thanks Cheers, Tomek ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=27728#27728 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

