Hi Bill,

On Wed, May 12, 2010 at 3:54 PM, Poirier, Guillaume
<[email protected]> wrote:
> I'd like to know if osgVolume can write an isosurface to a mesh file.

The isosurface shader in osgVolume does the compute of the isosurface
purely on the GPU for fragment, the only end result is the colour of
the final fragment, no information is passed back to the CPU, and no
mesh generated at any stage.

Robert.
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