Hi Stephan, On Thu, May 13, 2010 at 1:26 PM, Stephan Huber <[email protected]> wrote: > Hi Robert, > > Am 12.05.10 18:28, schrieb Robert Osfield: > >> Modifying/creating an example that recreates this issue would be useful. > > After debugging the code once again I found my error: My master camera > must not have a viewport. Without viewport the calculations of the > projected mouse-coordinates are right, but with a viewport on the master > camera they are wrong, because the reprojecting takes the > master-viewport into account, but sets the input-rage is set to -1 .. 1. > > Not sure if this behavior is intentional or a bug. Nevertheless my code > works now without hacking osg.
Curious finding. It doesn't make sense to have a viewport on a Camera that never uses it, but then it doesn't make sense for CompositeViewer to go an use this viewport but not in a unified way - it's sounds like some code uses it while others don't. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

