On Thursday 20 May 2010 20:01:26 Michele Fiorentino wrote:
> Now it works!
> 
> thanks Magnus
> 
> p.s. please it's possible do document this somewhere in the code??
> 

Have a look at how osgviewer loads its model files. AFAICT it's sufficient to 
load both the logo and your main model through osgDB::readNodeFiles. Or load 
the logo separately and attach it to the root node of your scene.

HTH,

Magnus

> > Thanks
> > 
> > 
[...]
> > 
> > -----Messaggio originale-----
> > Da: [email protected]
> > [mailto:[email protected]] Per conto di Magnus
> > Kessler Inviato: giovedì 20 maggio 2010 18.28
> > A: OpenSceneGraph Users
> > Oggetto: Re: [osg-users] logo plugin how to use it from command line and
> > programmatically
> > 
> > On Thursday 20 May 2010 17:00:55 Michele Fiorentino wrote:
> > > Dear osg-users,
> > > 
> > > 
> > > 
> > > I am pretty new to this platform. I would like to know how to use the
> > > .logo plugin to show a semi transparent logo of my lab in a corner
> > > programmatically (using command line arguments could be useful too).
> > > 
> > > As far as I have seen there is no documentation about.
> > 
> > Hi Michele,
> > 
> > there's an easy way to do this with osgviewer: Just load a logo AND your
> > desired model by passing both on the command line
> > 
> > $ osgviewer lab.logo cow.osg
> > 
> > The viewer will happily render the logo on top of your model. Internally
> > it uses osgDB::readNodeFiles() for this.
> > 
> > Just make sure your logo file references an image (e.g. png file) with
> > transparent parts.
> > 
> > HTH,
> > 
> > Magnus
> > 
> > > Thanks,
> > > 
> > > michele
> > > 
> > > 
[...]
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