Hi All, Thanks for your all replies. Brede, I will look all suggested games ASAP. may be it helps me for a while before we grow our project.
Jan, I mean motion information data(pitch, roll, yaw, planetary accelaration, velocity and etc). I need a game which has an interface or partial plugin to interrogate the game's motion informations like Microsoft Flight Simulations. I can interrogate FS by FSUIPC framework then I can send these motion data to my any device(for example motion platform or Separate 3D Models). >>There are plenty of free games, but I am not sure what you are after. Yes you are right, there are too much free games, but any of them supports kind of this interface to get relatime motion data. If you know how to get motion data from generic free game, could you tell me please? Regards. Thanks again. Ümit Uzun 2010/5/25 Jan Ciger <[email protected]> > -----BEGIN PGP SIGNED MESSAGE----- > Hash: SHA1 > > On 05/24/2010 09:01 AM, Ümit Uzun wrote: > > Hi All, > > > > I need a game which is OpenSource or free and it supports users with > > Telemetry Data (Motion Data) like http://www.thunderisland.com/index.php > > before we write our own game with motion data support interface. > > Umit, what do you mean by "telemetry data"? When someone speaks about > telemetry I am imagining satelite monitoring or some power distribution > network monitors. > > Do you mean motion-controlled? Like Wii? Or? BTW, that games uses only > steering wheel, joystick, or keyboard ( > http://www.thunderisland.com/faq.php) > > There are plenty of free games, but I am not sure what you are after. > > Regards, > > Jan > > -----BEGIN PGP SIGNATURE----- > Version: GnuPG v1.4.10 (GNU/Linux) > Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ > > iD8DBQFL/AW7n11XseNj94gRAnGhAKCnfOXbb5udzxxw+NSvIE3IcaYysQCeIg02 > X/cZibecuxJVp4998xfRd0M= > =K5Ju > -----END PGP SIGNATURE----- > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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