Hi Ümit, ----- "Ümit Uzun"a écrit : > Hi All, > > Thanks for your all replies. Brede, I will look all suggested games > ASAP. may be it helps me for a while before we grow our project. > > Jan, I mean motion information data(pitch, roll, yaw, planetary > accelaration, velocity and etc). I need a game which has an interface > or partial plugin to interrogate the game's motion informations like > Microsoft Flight Simulations. I can interrogate FS by FSUIPC framework > then I can send these motion data to my any device(for example motion > platform or Separate 3D Models).
Did you consider FlightGear ? It can output any kind of data, has a scripting language and a bunch of customizable protocols. And it is built over OSG. -Fred _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

