Hi Ümit,

----- "Ümit Uzun"a écrit :
> Hi All,
> 
> Thanks for your all replies. Brede, I will look all suggested games
> ASAP. may be it helps me for a while before we grow our project.
> 
> Jan, I mean motion information data(pitch, roll, yaw, planetary
> accelaration, velocity and etc). I need a game which has an interface
> or partial plugin to interrogate the game's motion informations like
> Microsoft Flight Simulations. I can interrogate FS by FSUIPC framework
> then I can send these motion data to my any device(for example motion
> platform or Separate 3D Models).

Did you consider FlightGear ? It can output any kind of data, has a scripting 
language and a bunch of customizable protocols.
And it is built over OSG.

-Fred
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