Hi,

as far as I know, you can only make rotate/translate/scale once on a matrix  
because it resets the prior values. 

But you can always create a matrix as you did, and add its operation via 
multiplying your temporary matrix with the final matrix. This way you can sum 
up your operations in one matrix.



Cheers,
Torben

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=28266#28266





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