Hi,

any chance that you mix Objective C with c++? Then rename your
implementation files from .cpp to .mm to activate the
Obejctive-C++-compiler.

cheers,
Stephan


Am 27.05.10 17:02, schrieb Gino:
> Tried but doesn't seem to work.
> Am I following the right procedure, to include some xcode sources in my 
> project?
> 
> I include 
> #include <osgViewer/Viewer>
> #include <osgViewer/ViewerEventHandlers>
> #include <osgGA/TrackballManipulator>
> #include <osgGA/GUIEventAdapter>
> #include <osgDB/ReadFile>
> #include <osg/Vec4>
> #include <osg/ref_ptr>
> #include <osgText/Text>
> #include <osg/Geode>
> #include <sys/types.h>
> #include <sys/sysctl.h>
> ...
> in my source
> then I build OSG with the target OSGFrameworks selected - 10.5 - i386 - 
> Development 32 bit Cocoa
> I include those frameworks in my own target Link binary with libraries
> Then I edit my project settings, adding to the search PATHS, with the 
> recursion activated, the Directory where my Frameworks dir.framework, that I 
> just created, are located.
> Then I add also to both Header and Library search paths the OSG/Include 
> directory.
> 
> Then I compile my code... .
> 
> Maybe I'm doing something wrong, and I need some clarifications. (I copied 
> almost the whole settings of my project, from the original 
> OpenSceneGraph.xcodeproj shipped with OSG, that seems to compile well, and 
> seems to work efficently)
> 
> Thanks in advance
> G.
> 
> Il giorno 27.mag.2010, alle ore 15:53, Michael Platings ha scritto:
> 
>> "Incomplete type" usually means a type has been declared but not defined 
>> before it's used. e.g.
>> namespace std{ class string; }
>> std::string mystring;//error, string hasn't been defined
>>
>> The solution to this is to #include <string> before #including the header 
>> where the error occurs.
>> HTH
>> _______________________________________________
>> osg-users mailing list
>> [email protected]
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> 
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

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