Hi , I havent check the example of integration linked to Qt yet but I am 
usingOsg embedded n Qt since a long time . A solution that work fine is to 
create your own class that extend from QGLWidget qnd has a member 
osgViewer::Viewer, then you add a timer who is connected to the signal 
updateGL() , in the paintGL you call your osgviewer->frame() to repaint the 
scene.

for the event keyboard dont forget to map them between views since osg and Qt 
have different values for keys.


Cheers,
Thomas

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