Hi J-S, Thanks for the explanation. I really appreciate it.
I'm using the computeIntersections function for osgViewer::View so it calculates the line segment start and end points for me but now that I'm armed with the knowledge you gave me about the failing condition I can try and do the intersection test using another method where I calculate those points myself and see what happens. If I can't figure it out I'll be back here with my head hanging low. ;) But I will have learned a lot trying to figure it all out. Thanks for taking the time to answer my question. Cheers, Greg ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=28834#28834 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

