Hi J-S,

Thanks for the explanation.  I really appreciate it.  

I'm using the computeIntersections function for osgViewer::View so it 
calculates the line segment start and end points for me but now that I'm armed 
with the knowledge you gave me about the failing condition I can try and do the 
intersection test using another method where I calculate those points myself 
and see what happens.  If I can't figure it out I'll be back here with my head 
hanging low.  ;)  But I will have learned a lot trying to figure it all out.  

Thanks for taking the time to answer my question.

Cheers,
Greg

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=28834#28834





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to