Hi,

I was trying the osgcal2 plugin, and its doc said support normal mapping, I use 
3ds max cal3d export a character with diffuse map and normal map and run 
osgcalviewer(included in osgcal), it seem only diffuse map working, when I turn 
on normal map, it become black. anybody get normal map working in osgcal?
... 

Thank you!

Cheers,
Huan

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