Please ignore this question. After researching and understanding how things
works it is rather non-sense ;-)

-Nick


On Wed, Jun 16, 2010 at 11:25 PM, Trajce (Nick) Nikolov <
[email protected]> wrote:

> Hello community,
>
> till now, I have had some experience with geometry shaders, but not too
> serious. I am after generating normals for the vertices generated in the
> geometry shader. I did some research on this but not very happy with what I
> have found so far. Any hints from you?
>
> Thanks a lot
>
> -Nick
>
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