Please ignore this question. After researching and understanding how things works it is rather non-sense ;-)
-Nick On Wed, Jun 16, 2010 at 11:25 PM, Trajce (Nick) Nikolov < [email protected]> wrote: > Hello community, > > till now, I have had some experience with geometry shaders, but not too > serious. I am after generating normals for the vertices generated in the > geometry shader. I did some research on this but not very happy with what I > have found so far. Any hints from you? > > Thanks a lot > > -Nick >
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