Hi Wang Rui et. al, On Fri, Jun 18, 2010 at 10:16 AM, Wang Rui <[email protected]> wrote: > OSG builds fine on my Windows XP, with both VS2005 and VS2008. > It seems that the GraphicsWindowWin32 sends a warning message when > starting the viewer: > > # osgviewer cow.osg > Error: [Screen #0] GraphicsWindowWin32::requestWarpPointer() - Window > not realized; cannot warp pointer > Error: [Screen #0] GraphicsWindowWin32::requestWarpPointer() - Window > not realized; cannot warp pointer >
I've decided to change the code so it outputs the message to OSG_INFO rather than emit as an error. The code catching the case where a pointer wrap request was being made on a window that hadn't be realized was previously only on the Win32 implementation, but it makes sense to have it all GraphicsWindow* implementation so I've added this to GraphicsWindowX11 and GraphicsWindowCarbon, but GraphicsWindowCocoa doesn't have a code to support the requestWarpPointer() so I could add it - it does however point to a missing feature that needs to be added. Since I've checked in changes under Windows, Unix and OSX it would be very useful to users on these platforms to do another svn update and let me know how you get on. Cheers, Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

