On Fri, Jun 18, 2010 at 11:44 PM, Thomas Canipel <[email protected]> wrote: > did you get any chance to run the example ?
No not yet. Will have to wait till next week. Have you tried just using an FBO rather than a pbuffer? FBO's don't require separate OpenGL objects to be built. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

