I am attempting to utilize a transparent image as a texture map. I can successfully display the transparent image as a texture on a simple rectangular geometry.
But, I would like to be able to "see through" to the background wherever the image is transparent. I've utilized the osgHelp program "GeometryTexture" as a baseline and I can load my image, but the transparent parts of the image show through to the default gray material of the underlying geometry. I see a gray rectangle with my image on top of it. Even though my image has many transparent areas. I would like to be able to see through the transparent areas of the image into the background. i.e. If all I have on the screen is a single rectangular geometry with my transparent image, then I'd like to see the blue background through the transparent parts of my image. Can anyone give me a pointer or advise? Thanks in Advance. Tim ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=29503#29503 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org