Hi Markus,

It sounds like you are still building against the GL3 target doesn't
have the old fixed function pipeline support.  Try removing your
CMakeCache.txt and then re-running CMake.

Robert.

On Thu, Jul 1, 2010 at 3:00 PM, Markus Lacay <[email protected]> wrote:
> Hey all,
>
> I'm using the latest trunk (2.9.8) and encountering problems rendering just 
> about all of the examples and the ones that do display anything show up 
> strangely. On the console I get the errors like:
> Code:
> Warning: gluTesselation not supported.
> Warning: gluTesselation not supported.
> Warning: gluTesselation not supported.
> Warning: Material::apply(State&) - not supported.
> Warning: Material::apply(State&) - not supported.
> Warning: TexEnv::apply(State&) - not supported..
>
>  I've tried building against opengl 1 & 2 alone after getting this compiling 
> against opengl 3 and tried recompiling multiple times with and without the 
> OSG_GLU_TESS_CALLBACK_TRIPLEDOT option enabled in cmake.
>
> I've even tried switching video cards and drivers from a Nvidia Quadro to an 
> ATI HD4850 Radeon! To no avail... what is going on?
>
> -Markus
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=29606#29606
>
>
>
>
>
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