Hello,
given an arbitrary rotation (represented either by a quaternion or matrix),
I've to solve a couple of problems that can be summarized as follow:

1) I'd like to filter some components out: for example I'd like to remove
only the rotation about the X axis while keeping the others.

2) I'd like to revert only one component: for example, if the overall
rotation have a 30 degrees rotation about the X axis, I'd like to create
another rotation that is the same as the original but with a -30 degree
rotation about the X axis.

Any idea?
Thanks.
Alessandro
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