Bruce,

You must use GEOS 3.2 or newer. For more information on the prerequisites,
see: http://osgearth.org/wiki/Downloads

BTW, GEOS is optional. You can leave the GEOS entries in CMake blank if you
don't need feature buffer support.

Version 1.3 does indeed work against OSG 2.8.3. There are no
Microsoft-specific dependencies. Perhaps this was a side-effect of the GEOS
problem, not sure.


Glenn Waldron : Pelican Mapping : +1.703.652.4791


On Mon, Jul 5, 2010 at 12:36 PM, Clay, Bruce <bc...@ball.com> wrote:

>  Glen:
>
>   Sorry I miss typed in my email.  It is osgEarth that I am trying to build
> and version 1.3 was the latest I saw posted does not build with
> OpenSceneGraph 2.8.3.  It is looking for a wldap32.lib which is been
> obsoleted by Microsoft and I get several errors in BufferFilter.cpp
> apparently related to Geos.  I am using version 1.3.0 of GEOS.
>
>
>
> Bruce
>
>
>
>
>  ------------------------------
>
> *From:* osg-users-boun...@lists.openscenegraph.org [mailto:
> osg-users-boun...@lists.openscenegraph.org] *On Behalf Of *Glenn Waldron
> *Sent:* Monday, July 05, 2010 12:16 PM
> *To:* OpenSceneGraph Users
> *Subject:* Re: [osg-users] osgPlanet
>
>
>
> You can do that with osgEarth.
>
>
>
> http://osgearth.org
>
>
>
>
> Glenn Waldron : Pelican Mapping : +1.703.652.4791
>
>  On Mon, Jul 5, 2010 at 12:00 PM, Clay, Bruce <bc...@ball.com> wrote:
>
> Is osgPlanet still an active project?  I downloaded version 1.3 and it does
> not build with OpenSceneGraph 2.8.3.
>
>
>
> If not is there another option to dynamically add GDAL based data to an
> osgViewer based application?
>
>
>
> Bruce
>
>
>
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