Hi,

Before all, I thank Nick and Jean-Sebastian for your pieces of advices.

What I try to do now, it's to apply ShadowMap to the SpotLight.

I use Delta3D for my initial program, and I have a shader for Spotlight in that 
program. I've included the ShadowedScene of OpenSceneGraph and my goal now is 
syncronize my SpotLight with ShadowMaps.

If I try to compile the two things, I don't have an unwanted effect. However, 
If I deactive the shader for the spotlight, I get a shader effect more or less 
wanted.

Thank you!

Cheers,
Jose

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=29725#29725





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