Hi guys!
I have one set of models that positioned along x axis and another set of models 
positioned along y axis. 
So I apply matrixtransform to second set of models to aling them along X axis. 
So in my app I translate and rotate them also so on first set of models I have 
one matrixtransform and on second I have two matrixtransform.
So here I got additional perfomance penalties. 
I want to remove my additional matrixtransform. As far as I understand I have 
to write  custom node visitor that apply my transformation to vertices and 
write back transormed models to model files. Maybe it's already done?

Thank you!

Cheers,
Roman

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=29763#29763





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to