Hi guys! I have one set of models that positioned along x axis and another set of models positioned along y axis. So I apply matrixtransform to second set of models to aling them along X axis. So in my app I translate and rotate them also so on first set of models I have one matrixtransform and on second I have two matrixtransform. So here I got additional perfomance penalties. I want to remove my additional matrixtransform. As far as I understand I have to write custom node visitor that apply my transformation to vertices and write back transormed models to model files. Maybe it's already done?
Thank you! Cheers, Roman ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=29763#29763 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

