Skylark wrote: > Hi Theo, > > I think you'll have to read about the math involved, look at the values > in the debugger and work out what you're supposed to get on paper... I > wanted to put you on the right track to be able to understand what's > going on, not give you a recipe that you blindly follow... > > One note, putting something exactly at the near plane will likely get it > clipped, move it a bit forward and see... > > J-S > -- > ______________________________________________________ > Jean-Sebastien Guay > http://www.cm-labs.com/ > http://whitestar02.webhop.org/ > _______________________________________________ > osg-users mailing list > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > ------------------ > Post generated by Mail2Forum
Alright, Jean. Thank you a lot for your help. You've been of great help! Cheers, Theo ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=29850#29850 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

