Skylark wrote:
> Hi Theo,
> 
> I think you'll have to read about the math involved, look at the values 
> in the debugger and work out what you're supposed to get on paper... I 
> wanted to put you on the right track to be able to understand what's 
> going on, not give you a recipe that you blindly follow...
> 
> One note, putting something exactly at the near plane will likely get it 
> clipped, move it a bit forward and see...
> 
> J-S
> -- 
> ______________________________________________________
> Jean-Sebastien Guay    
> http://www.cm-labs.com/
> http://whitestar02.webhop.org/
> _______________________________________________
> osg-users mailing list
> 
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
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> Post generated by Mail2Forum


Alright, Jean. Thank you a lot for your help. You've been of great help!

Cheers,
Theo

------------------
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http://forum.openscenegraph.org/viewtopic.php?p=29850#29850





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