Hello Tim,

Based on the previous posters response it appears that recompiling the Source 
within Visual studio is the method to address this problem.

Err, no, usually just making sure you don't mix debug and release and that you use binaries for the same version of Visual Studio should make everything work. The "previous poster" was me, and I just confirmed that the OP was using VC9 (Visual Studio 2008) and the binaries they had downloaded were for VC8 (Visual Studio 2005).

Of course, in their case there was no other option than compiling OSG from source, since there were no binaries for VC9 available at the time. It appears there still aren't, so if you use VC9 then you'll have to compile from source too. But saying that the solution to the problem above was recompiling from source is false. The solution was to use binaries for the same version of Visual Studio, which in this particular case implied compiling from source.

It just means you have to know what you're downloading. If you see "binaries for Visual Studio 8" and you're using Visual Studio 9, don't assume it will still work and then wonder why it crashes...

Which version of Visual Studio are you using? Which version of Visual Studio are the binaries compiled for? What library files are you linking to? What configuration are you compiling your project in?

J-S
--
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Jean-Sebastien Guay    [email protected]
                               http://www.cm-labs.com/
                        http://whitestar02.webhop.org/
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