Hi, I have multi display set up in a way one graphics card to each monitor. I created one context to each screen and framing one texture to each and rendering. The rendering I do in a loop(1..NSCREEN). Display is happening perfectly as stream of video in parallel. After some time, the displays are not getting synchronized with each other. Means that one is going bit ahead of another one. Even though I set my composite viewer with single threaded, I dnt understand why this happens so? I m not sure what needs to be done.
Akilan ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=29893#29893 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

