I would concur. This looks like a bug to me. Also the line text->setAxisAlignment( (_orientation==HORIZONTAL) ? osgText::Text::XY_PLANE : osgText::Text::XZ_PLANE );
Seems to be a workaround to the problem created by the wrong axis of rotation. I can't imagine why you would want a horizontal scalar bar in XY plane, but a vertical one in the XZ. Even after these fixes, the labeling doesn't work too well in the vertical orientation so needs some work as well. Andrew ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=29939#29939 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org