Hi,
I'm trying to add some particle effects in my project. I took the spaceship 
model shipped with osg, when I load it in a viewer it works fine. When I load 
the same model in my project, the hull of the ship appears, but not the 
particle effect.
I'm using SDL as a window, and my code is derived from the SDL viewer. Camera 
is moved manually, so there is no camera manipulator. There is also no event 
handler.
I tried giving viewer::frame() the frametime, but that didn't fix it. 
My project is over 4000 lines of code, and I have no idea where the bug may 
lie, so excuse me for not posting the code. I'm just wondering if some of you 
could give me pointers as to what may be wrong, so I can find the relevant part 
myself.

Thank you for any help you can provide with that little info. I'll gladly 
supply parts of the code that seem relevant, I just can't figure out what is.

rewpparo

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