Hi, I just stumbled over some rotation-issues with my fbx-files (exported from 3dsMax, Exporter 2011.3). All of them are rotated -90° around the x-axis.
So I was wondering if this is the desired behaviour? And if yes, what exactly is the prupose? Thank you! Cheers, Rob ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=30520#30520 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

