I recomposition osgWidget::label       sustain  
chinese
class  Label1: public osgWidget::Widget
 
Label1 (const std::string& , const std::wstring& );
Label1::Label1(const std::string& name, const std::wstring& 
label):Widget     (name, 0, 
0),_text      (new osgText::Text()), _textIndex (0) 
{    
_text->setAlignment(osgText::Text::LEFT_BOTTOM);    
_text->setDataVariance(osg::Object::DYNAMIC);
    if(label.size()) 
{  _text->setText(label.c_str());
        
_calculateSize(getTextSize());    }    
setColor(0.0f, 0.0f, 0.0f, 0.0f);}
 
osg::ref_ptr<osgText::Text> _text;
 
osgText::Text sustain  chinese, but osgWidget::Label no other than chinese 
 
Label (const std::string& = "", const std::string& = "");
 
Label::Label(const std::string& name, const std::string& 
label):Widget     (name, 0, 
0),_text      (new osgText::Text()), _textIndex (0) 
{    
_text->setAlignment(osgText::Text::LEFT_BOTTOM);    
_text->setDataVariance(osg::Object::DYNAMIC);
    if(label.size()) {        
_text->setText(label);
        
_calculateSize(getTextSize());    }    
setColor(0.0f, 0.0f, 0.0f, 0.0f);}
can accession sustain  widget chinese???
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