Hi, Robert Thank you for your advice.
I managed to use a prerender camera which helps me to attach the frame buffer content to an image each frame. My only concern now is since I have two cameras now, one prerender, one normal, how can I control these two at the same time? I do it by attaching two geometry nodes with the same MatrixTransform callback, but in this way, I have to set up each kind of interaction myself, like scaling, moving and rotating. Can I use the default interaction in OSG viewer to control the prerender camera, too? Thank you! Alice ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=30808#30808 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

