Hi, Robert

Thank you for your advice.

I managed to use a prerender camera which helps me to attach the frame buffer 
content to an image each frame.

My only concern now is since I have two cameras now, one prerender, one normal, 
how can I control these two at the same time?

I do it by attaching two geometry nodes with the same MatrixTransform callback, 
but in this way, I have to set up each kind of interaction myself, like 
scaling, moving and rotating. Can I use the default interaction in OSG viewer 
to control the prerender camera, too?

Thank you!

Alice

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=30808#30808





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