Hi all, and thanks for your support so far.

We are using OpenSceneGraph for creating model views for a muscular-skeletal 
simulation software package, which has worked really well so far.
We have had a number of inquiries if it would be possible to make this 
modelview available to other external applications. In particular CAD and VR 
systems. These systems may or may not be using OpenSceneGraph, and we are 
wondering if it would be possible to offer integration of our OSG context into 
an OpenGL system in some way. The most basic idea would be to just export our 
OSG model tree to them, and thus force them to use OpenSceneGraph in their 
systems, but for a number of CAD systems that would not be feasible. We also 
thought of having our API being able to accept a handle to an OpenGL context 
and using it for drawing the OSG content in. This would of course not offer 
integration of our OSG-based modelview and their existing OpenGL content in the 
same graphic window, but I don't know if that easily possible in any way at all.

We are currently just discussing what would be possible, so if anyone has any 
ideas as to what can be done to offer this kind of integration, we would 
appreciate any thoughts about it.

Regards, and thanks in advance

Jesper D. Thomsen
AnyBody Technology A/S
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to