Hi all, and thanks for your support so far. We are using OpenSceneGraph for creating model views for a muscular-skeletal simulation software package, which has worked really well so far. We have had a number of inquiries if it would be possible to make this modelview available to other external applications. In particular CAD and VR systems. These systems may or may not be using OpenSceneGraph, and we are wondering if it would be possible to offer integration of our OSG context into an OpenGL system in some way. The most basic idea would be to just export our OSG model tree to them, and thus force them to use OpenSceneGraph in their systems, but for a number of CAD systems that would not be feasible. We also thought of having our API being able to accept a handle to an OpenGL context and using it for drawing the OSG content in. This would of course not offer integration of our OSG-based modelview and their existing OpenGL content in the same graphic window, but I don't know if that easily possible in any way at all.
We are currently just discussing what would be possible, so if anyone has any ideas as to what can be done to offer this kind of integration, we would appreciate any thoughts about it. Regards, and thanks in advance Jesper D. Thomsen AnyBody Technology A/S
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