Hi Raj, You don't mention which version of the OSG you are using so can't make any specific recommendations. In the svn/trunk and 2.9.x dev series of the OSG the osgManipulator NodeKit has been revamped to make it easier to track changes via callbacks and make it easier to alter associated objects. With these recent OSG rev's, see the osgmanipulator and osgvolume examples for this in action.
Robert. On Wed, Aug 18, 2010 at 10:56 PM, Rajesh Darbar <[email protected]> wrote: > Hi, > I'm having a scene with many osg::Nodes and i'm using the osgmanipulator > selection and dragger to select an object and then the dragger to drag the > object in the scene. I'm using the linesegmentintersector to check for the > intersections and then to move the objects around the scene. > I would like to know if there is a way to if I can check the selection of a > particular node by the user and also how can I get the updated/transformed > matrix of the node after is dragged and released. Thanks and hope to hear > from you soon. > > Thank you! > > Cheers, > Raj > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=30903#30903 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

