Hi Ulrich. I save the osg format and the Texture2D record is inserted correctly but the "file" path disappears (I load objects that already have the textures, I don't apply the textures in my tool).
I'm going to try to use setUnRefImageDataAfterApply before using setSceneData. I'll tell you if it works, meanwhile thanks :D Best regards Dario Ulrich Hertlein wrote: > > Are you saving '.ive' files with inlined textures by any chance? > > Once a texture is applied/used its associated image data by default is > removed from memory > to save space. This means that the image *data* cannot be saved to disk > anymore (but the > file name can). > > You can prevent this by calling 'setUnRefImageDataAfterApply(false)' on the > textures. > ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=31031#31031 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org